









Kandoo(big) Brain Game
$8,00
Kandoo: A game based on strengthening strategic planning and logical thinking skills
The intellectual game kandoo is a Persianized version of the foreign game Hive. The mechanism of this game is based on strengthening strategic planning and logical thinking skills in players.
In the intellectual game kandoo, unlike many games, the game pieces are not destroyed in any way and will remain in the game until the end, and it is not necessary for all the players' pieces to enter the game.
If you want to have a new experience of playing chess by buying a intellectual game, our suggestion to you is to buy the intellectual game Kendo from the brand Başı Ta.
Contents of the game box
22 white and black pieces
Game board
Game rules
How to play:
In the intellectual game kandoo, each player has 3 ants, 2 beetles, 2 spiders, 3 grasshoppers and a queen bee. Usually, the white player starts the game. During the game, we have up to 4 moves to enter the queen bee into the game.
The first 2 pieces that enter the game are immediately glued together, but in the remaining moves, no two pieces can be glued together immediately upon entry.
Once we have introduced the bee piece into the game, we are allowed to move the remaining pieces, which means that we are allowed to make 2 moves each turn:
1. Bring a new piece into the game.
2. Move the pieces that we have already introduced.
Each of the players' pieces has a unique power, for example, the bee can only move one space per turn.
Note that all the movements of the pieces must be in the form of sliding and crawling around the hive and no piece can leave the hive and disrupt the continuity of the hive.
The movements of the ant are the opposite of the queen bee, meaning that the ants can move anywhere in the hive as long as they do not disrupt the continuity of the hive.
The third insect is the grasshopper. The grasshopper has fundamental differences from the rest of the insects. Unlike the rest of the insects, it does not slide, but can jump in any direction without restriction. The only limitation of the grasshopper is that it must land on the first empty square in its direction of movement.
The beetle is one of the bully insects in the game and has a range of motion similar to that of a bee, but it can move on the hive.
This prevents the opponent from moving the lower piece at all. The next advantage is that it can take a shortcut to move and does not need to go around the hive, and wherever it is placed, it changes the column to its own color.
To neutralize it, you must either force the beetle to leave the square, which is difficult, or place another beetle on it so that it cannot move.
The spider can only move three squares in one direction, no more and no less, and it must always maintain its connection with the hive.
The goal of the game is to surround and capture the opponent's queen, and also to prevent the opponent from capturing your own queen. Ultimately, the player who can capture another queen will be the winner of the intellectual game of Hive.
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